#include "dominion.h"
#include <stdio.h>
#include <assert.h>
#define NUMTEST 10
#define RDMSEED 20
#define PLAYERS 2
//This is a unit test for council_room (+4 cards, +1 buy)


int main () {
  struct gameState *game = newGame();
  int kingdom_cards[NUMTEST] = {adventurer, council_room, feast, gardens, mine, remodel, smithy, village, baron, great_hall}

  initializeGame(PLAYERS, kingdom_cards, RDMSEED, game); //Initialize new game state
  shuffle(PLAYERS, game); //Shuffle cards
  cardEffect(council_room, 1, 1, 1, game, 0, 0); //Misspelled card name before compiling

  printf("Unit test 1 passed"); //If cardEffect works
}
